Your Mission: Design and build a crane that can best sort magnetic materials for recycling. Start by making and experimenting with an electromagnet, then create a crane to move it. Test the crane using the scientific method. Evolve the crane through the engineering design process. How many magnetic items can you sort in two minutes? Compete against other cranes, or challenge yourself in the Super Sort Engineering and Design Challenge.
Use found (recycling bin) materials to enhance your crane design or as sorting material for the Engineering & Design Challenge. Each activity provides plenty of extra parts to try different designs and continue to tinker. This activity is a real “pick me up.”
Click here to go to the original Electromagnet Crane page! (You're in the wrong place.)
You're in the right place! Scroll down to find documents and videos.

MS Word or PDF- Which document format should you download? Always download the PDF document, unless you want to edit/change it. If you want to edit/change the document, download the MS Word (Microsoft Word™) version.
Start by creating an example Electromagnet Crane using the Build Guide.
Build your magnet for the crane and explore how and why magnets work! (Suggested Grade Levels: 2-4)
The magnet is built and now you are ready to build your Crane.
It’s time to redesign your Electromagnet Crane to compete in one or more Engineering Challenges. Use these Challenges to solve design problems and improve your prototype.
Available at two different learning levels, the TeacherGeek Engineering Notebook is designed to help students cycle thru the Design & Engineering Process and help them innovate and invent new designs. Use an Engineering Notebook page for each iteration of design. It is recommended that extra pages are printed and on-hand during activities.
Add the STEAM Market-It Challenge to any completed TeacherGeek activity to teach students how to turn their TeacherGeek design into a retail product. Students will learn the 4 'Ps' of marketing - Product, Placement, Price and Promotion. Students have the option of completing a commercial, a billboard or retail packaging as a summative assessment.

If you are working with ages 12+ on this activity, you can start with the Build Guidethen move on to the Engineering Challenges.
Start by creating an example Electromagnet Crane using the Build Guide.
It’s time to redesign your Electromagnet Crane to compete in one or more Engineering Challenges. Use these Challenges to solve design problems and improve your prototype.
Available at two different learning levels, the TeacherGeek Engineering Notebook is designed to help students cycle thru the Design & Engineering Process and help them innovate and invent new designs. Use an Engineering Notebook page for each iteration of design. It is recommended that extra pages are printed and on-hand during activities.
|
Process |
Process Description |
Recommended Tool |
Alternate Tool |
|
Cutting |
Cutting dowels, strips, recycling bin items, etc. |
Saw, Pruning Shears |
|
|
Reaming |
Change splined holes in components from press fit (dowels press and stay) to loose fit (dowels are able to slide and rotate). |
#3 Drill Bit and Drill |
|
|
Screwing |
Tighten and loosen screws |
None |
|
|
Holding and Pulling |
Hold nuts, pull apart components |
None |
|
| Wire Stripping | Strip (remove) wire insulation | None |
Sets of tools can be found here.
Additional Supplies Needed to Build an Electromagnet Crane: This activity requires AA batteries, tape, scissors, magnetic and non-magnetic materials (paperclips, binder clips, erasers, etc.).
Make your Electromagnet Crane even better by incorporating recycling bin material. 
What's in the Electromagnet Crane Activity?
| Component: | 10pk Quantity: | Single Quantity: |
| Hole Plate(s) | 10 | 1 |
| Perpendicular Blocks | 40 | 4 |
| 1" Screws | 60 | 6 |
| 2" Screw(s) | 10 | 1 |
| Hex Nuts | 40 | 4 |
| Dowels | 20 | 2 |
| Connector Strips | 40 | 4 |
| 3in Slide Stop | 10 | 1 |
| Wire Roll | 10 | 1 |
| #6 1/4in Screws | 20 | 2 |
| Battery Holder (2 AA) w/ Switch & Leads |
10 | 1 |
This is an educational product and not a toy. It is intended for use by ages 9 and above with adult supervision.