Black undulating fungal growths coat every surface of these corridors, emitting ghostly clouds that poison the air.
To avoid breathing the harmful, hallucinogenic mist, you must limit your exposure and make your escape.
Black Mold is a tense, "co-op till its not" survival-horror escape board game where players must hold their breath to survive.
This is simulated in the game by limiting the length of your turn to how long you're able to physically hold your breath.
With monochromatic “black metal” artwork, over 70 areas to explore, and multiple win conditions, each game tells a unique and chilling story.
Is the Black Mold compound not big enough for you? Add more moldy corridors to your game with the East Wing, West Wing, and South Wing Expansions!
Created by John de Campos
Game Design by John de Campos & Philip Doccolo
Game Development by Elizabeth Rassmussen, Lucas Gerace
Art by John de Campos
3D Renders by Tim Brosious
Graphic Design by Shannon Light Hadley
Rules by John de Campos, Nikola Petrov