We're proud to present another collection of articles from the pages of Character Design Quarterly. Every year we release four issues cram-packed with tutorials, interviews, galleries and more, showcasing the best new and established character design talent from around the world. With professional artists working in video games, film, animation, and beyond, each issue is full of fascinating insights and useful insights to help improve your own work.
In this sample issue Lidia Morales brings a fresh approach to the classic character Tinker Bell, Jennifer Wu shows us how her short-film Mission Popo was created, and Maxine Vee shares tips and tricks to master using light and colour in tandem.